The first picture shows a smaller building with an inset room for player spawning, etc., as well as stairs leading up to an elevated walkway. This is a more basic setup and it's nothing too crazy.

The second is my favorite of the two. It's a similar idea, two medium-sized cylindrical buildings that are connected via two passageways. The first is the blue passageway that runs underground. The green walkway is on the higher level, and it runs parallel to the first passage. Since there is a gap between the two passages, that means that players can run between them on the ground level. I like this layout personally since it allows for so many varied ways for teams to attack each other, and it's a bit more visually interesting.

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