The engine itself is far more powerful than anything else I've used, and the interface is a million times more intuitive than other traditional approaches. The scripting utility Kismet allows someone like me with absolutely zero programming knowledge to set up mundane triggered events with little effort, complex sequenced events, or even entire map parameters with a sleek and simple GUI. The engine itself is updated constantly, and the most recent iteration of it has given me some cool new effects for outdoor scenes.
Keep in mind that this scene I whipped up took me a just a few hours and this was my first attempt, so it's far from perfect, it's just a little something fun I had a chance to do.
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