Tuesday, December 16, 2008

deathmatch progress

I've spent the last two snow days working on my developing deathmatch map. I added light fixtures, retextured the basement to make it appear danker, am currently adding a tunnel connecting the basement to the backyard, redid the living room, added a new feature to the walkway which will soon be a garden, added ivy around the premesis, built the cubemaps so the textures reflect light properly, and I built a 3D skybox to add trees and buildings in the distance. These are some comparison shots:


INSIDE A HALLWAY





INSIDE THE COURTYARD HALL




IN THE BASEMENT





THE LIVING ROOM







THE EXTERIOR











THE SURROUNDINGS





THE WALKWAY





THE TUNNEL



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